• My works, global overview
    My works, global overview - April 2026, all my credited games, reel portfolio, France
  • Lara croft Go special A1 google sketchup assignment
    "Lara croft Go" - assignment for my last year students - November 2016, Supinfogame Rubika, India
  • All cinematics Rayman Raving Rabbidz
    All my cinematics Rayman Raving Rabbidz - July 2008, reel time cinematics, Ubisoft & Nintendo, Paris
  • A Zelda BOTW greyblock tribute
    A Zelda BOTW blouckout tribute - January 2022, Personal blockout for Blocktober challenge, France
  • Level design concept Red Stell 2
    Level design concepts - Multiple credited projects - Sept 2019, Ubisoft/Activision, France
  • Crasher blockout, PVP Maya temple arena
    Crasher blockout, PVP Maya temple arena - October 2011, Punchers Impact, MOBA, Paris
  • Skylanders trap team blockout
    Skylanders trap team blockout - March 2013, Grayblock concept, Activision Blizzard, Canada
  • Architectural and visual concept
    Architectural & visual concept - December 2011, Assassin's creed blockout, Ubisoft, Singapor
  • Differents works
    Differents personal concept works - Feb 2012, concept art, Feng Zhu design school, Singapor

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